A sine curve goes off to infinity or atleast the end of the blackboard. - Prof. Steiner Concept 4.2 : Material - Ambience ================================= Idea: ===== GLfloat mat_amb[] = {red, green blue, alpha}; glMaterialfv(GL_FRONT_AND_BACK, GL_AMBIENT, mat_amb); specifies the ambient light reflected by an object. Ambient reflectance affects the overall color of the object. Ambient reflectance is most noticeable where an object receives no direct illumination. An object's total ambient reflectance is affected by the global ambient light and ambient light from individual sources.