Very few profundities can be expressed in less than 80 characters. Concept 3.2j : Polygons ======================== Idea: ===== OpenGL provides GL_POLYGONS to render polygons. GL_POLYGON: Draws a polygon using the points Vo,... , Vn-1 as vertices. n must be atleast 3 or nothing is drawn. all previous examples we have seen i.e. triangles, quadrilaterals are just specialized examples of polygons. Also OpenGL polygons must be convex, and the edges of a polygon may not intersect. Experiment: =========== Render a pentagon (five sided polygon) with its center at the origin.