This login session: $13.99, but for you $11.88 Chap3: State Mgmt. and Drawing Geometric Primitives =================================================== In this chapter we examine the various inbuilt tools (geometric primitives) that OpenGL offers for constructing 3-Dimensional scenes. We start with a : Drawing Survival Kit where we learn to o Clear the Window o Specify the color o Force Drawing to occur Then we look at the primitives available for rendering. We take a close look at : o Points o Lines o Polygons (triangles, quadrilaterals etc). We briefly examine the following concepts : o Polygon Stippling o Triangulation