Schizophrenia beats being alone ! Concept1 : Window Positioning ============================= Idea: ===== In OpenGL we define the position of the window using the command glutInitWindowPosition(x, y). Here x, y are integers which define the window position on the screen. Experiment: =========== Change the Win X and WinY values using the slider bars provided. Click on 'Execute' to reexecute the code. Look at the code window and you should see the values to glutInitWindowPosition() change in the main function to those set by you. This function is highlighted in red. Exercise ======== Can you tell where the window position (0,0) is located and also how the X, and Y axis are defined ?